![]() ![]() She investigated further and was horrified by what she foundĪfter taking a look at the profile, she realised that her husband and this woman had had a “marriage” and that he had created a whole other profile with a completely different name. In any case if you haven't picked up Little Nightmares yet, I highly recommend it! It's a pretty great gaming experience.But as she read through the responses, she noticed a small detail that changed her marriage forever ― “Unfortunately I saw a profile that had a photo of a woman with my husband,” she shared. Yet these games were short enough that I was able to compile this data relatively easily. ![]() I hope that this was interesting! I've been wanting to do an analysis like this for quite some time, and have even considered doing this on some horror games. I'm keeping this one relatively brief, even with all of the research work I put in on this one. Yet I think it's an interesting gaming trend that I hope to see more of it. I'm not completely positive that we can start defining these as "Limbo-like," there may be other games that fit within this criteria that even pre-date Limbo that I haven't considered. This is thematically similar, sort of on the spectrum of puzzle gaming vs story. Similarly to my post about survival games ( Survival games and Survival Games 2), I compared games of the same genre and isolated how they modify their mechanics for different driving factors for players. Is this an argument to say that these games don't belong in the same family? I don't think so. The game play intention varies between these games. While these games maintain similar mechanics, protagonists, and overall mood. ![]() I went into this exploration wanting to find the similarities between these games, and ironically enough I found the differences. Whereas Inside is a bit more of a slow burn, with fast moments, until a major twist and then free for all rampage ending. I think the way these key moments are spaced out we can see the rise in tension within the game, climax within the Guest Area, and then conclusion. I also found it interesting that running moments were often at the end of a chapter, kind of closing it out. There’s three evenly spaced narrative beats, each time getting more darker for our protagonist, before a main twist moment and then sprint to the end. I expected to see more rhythm or clear intent to these key events among these games, yet I think we can see the intent pretty clearly with Little Nightmares. As I see it, Limbo is the most puzzle driven of the three, Little Nightmares is the most narrative driven, with Inside in the middle but slightly leaning more towards puzzle content. Limbo is a tightly packed sprint of puzzles and events, yet is divided into 39 parts! Each of these parts can last quickly as 30 seconds if you know what you’re doing. Inside actually has 12 parts, relies heavily on puzzle variety, and leaves little hints as to the game’s ending along the way. Little Nightmares has 5 clearly distinct chapters with an obvious flow implied. Namely the differences in how the games divide themselves. There are a few things that I found interesting while going through this process. The core of the game is about exploration, avoiding these large monsters, some slight puzzle solving, and trying to get out. Six also struggles with hunger as she tries to make her escape, and there are several moments within the game where she’s weakened by this and has to find something to eat. Not to mention that in late game missions they are seen as the epitome of gluttony as they are forcing food into their face. In any case the story of Little Nightmares is centered around a girl named Six who is trapped in a place called “The Maw.” As the wiki describes it, the Maw is “ a surreal resort catering to the whims of sick and powerful creatures.” Hunger is a pretty large theme in the game, as it’s implied that these “powerful creatures” are potentially trapping and eating small children. For instance, I had no clue that my character’s name was “Six,” which I can only imagine has a lot of different plot implications. I had a vague idea what was happening, but after doing some research… I realize how little I actually knew. ![]() Let me start by saying that while playing Little Nightmares, I had little to no clue what the actual plot was. ![]()
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